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Benjamin Rivers
Benjamin Rivers

492 Followers

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Dec 30, 2021

3 Lessons we learned about working with a remote game dev team

If you’re a small game developer these days who’s growing — or working more remotely — you’ve probably realized how different it is creating awesome games effectively while managing an increasing number of moving parts. As a small game development studio who now works with external partners on projects, we…

Games

5 min read

3 Lessons we learned about working with a remote game development team
3 Lessons we learned about working with a remote game development team
Games

5 min read


Aug 18, 2021

New Game, New Name: Benjamin Rivers Inc. is now BancyCo!

After nine full years designing and publishing video games as Benjamin Rivers Inc., we’re announcing a big step forward — a complete company rebrand and name change! Though the company has carried precisely one name (and one face) since we started, this operation has always been a husband-and-wife effort. We incorporated back in 2012 so we could launch our first game, Home, to a wider audience on Steam. Of course, at that time, we didn’t know it…

Games

3 min read

New Game, New Name: Benjamin Rivers Inc. is now BancyCo!
New Game, New Name: Benjamin Rivers Inc. is now BancyCo!
Games

3 min read


Dec 29, 2020

Four Successes in the Year from Hell

We’re not even going to waste time talking about the general events of 2020 — henceforth known as the “thirteenth floor of the 21st century.” Instead, we’re going to stay positive and dive straight into what we did as a independent video game studio! …

Gaming

3 min read

Four Successes in the Year from Hell
Four Successes in the Year from Hell
Gaming

3 min read


Mar 6, 2020

Developer Diary: Re-Animator

I’m working on eight-year-old code. Specifically, I’ve dug my hands into the barely-cold remains of our first commercial release, Home — and it’s been a while since I’ve been inside this twisting mass of awful code and panicked comments. The deeper I slosh through Home’s innards, the more horrified I…

Gaming

3 min read

Developer Diary: Re-Animator
Developer Diary: Re-Animator
Gaming

3 min read


Dec 19, 2019

Three crucial lessons from a veteran mom-and-pop game studio

It only feels like a short time ago that we published an article detailing the major lessons we learned while working on a new game and releasing new versions of previous ones last year. And here we are, ready to do it again! So if you’re a small studio making…

Gaming

6 min read

Three crucial lessons from a veteran mom-and-pop game studio
Three crucial lessons from a veteran mom-and-pop game studio
Gaming

6 min read


Dec 31, 2018

Why 2018 taught us more than any other year — and how it can help your game development studio

We’ve been developing and publishing games independently since 2010, and every year has been some wild new adventure. …

Game Development

4 min read

Why 2018 taught us more than any other year — and how it can help your game development studio
Why 2018 taught us more than any other year — and how it can help your game development studio
Game Development

4 min read


Dec 4, 2018

Creating Characters Your Players Will Love (Sometimes Literally)

Creating rich, compelling characters for games works a bit differently than with other mediums, especially in titles that are designed to appeal to players’ affections. We struggled with this for our 2016 title, Alone With You. The game is a “sci-fi romance adventure,” and it’s designed to get you to…

Videogames

8 min read

Creating Characters Your Players Will Love (Sometimes Literally)
Creating Characters Your Players Will Love (Sometimes Literally)
Videogames

8 min read


Dec 4, 2018

Home Postmortem — Five Lessons, Five Years Later

June 1st, 2017 marked the fifth anniversary of Home – the “unique horror adventure” game that I initially launched with zero expectations in 2012 to surprising success. …

Game Development

6 min read

Home Postmortem — Five Lessons, Five Years Later
Home Postmortem — Five Lessons, Five Years Later
Game Development

6 min read

Benjamin Rivers

Benjamin Rivers

492 Followers

Creative Director and Co-Founder of game development studio BancyCo. (Home, Alone With You, Worse Than Death) https://www.bancy.co/

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